Version 2.2.0
Released through GitHub with installer, portable executable, and SHA-256 checksums.
DLSS 5 Swapper automates community DLSS-NR installation for compatible games and emulators. It is open-source third-party software, not an NVIDIA tool, and compatibility is not guaranteed.
Released through GitHub with installer, portable executable, and SHA-256 checksums.
The app manages compatible 32-bit and 64-bit games. Linux/Proton has no release binary.
SmartScreen may warn on first launch. Verify the source and release checksum before running it.
Swapper discovers games, inspects their renderer and DLSS state, backs up existing files, deploys the selected route, records history, and can restore originals.
Choose the detected conditions, then run the check. This recommends a starting route; it does not promise that a specific game works.
| Target | Documented route | Important limit |
|---|---|---|
| RTX 20/30/40/50 | ReShade or Feeder | Older-series support is a modified-runtime author claim, not NVIDIA support |
| RTX 50 + native DLSS | Optional OptiScaler | Driver 616.56+, 64-bit game |
| DirectX 12 | Native, Feeder, or eligible OptiScaler | Depends on game integration |
| DirectX 11 | Feeder; eligible OptiScaler | OptiScaler uses a bridge path |
| DirectX 9 / 8 | Feeder through legacy translation components | DX8 route is documented for 32-bit games |
| Vulkan / OpenGL | ReShade/Feeder | Renderer and game behavior vary |
| DirectX 10 | No direct Feeder support | Use a DX11 mode when available |
| AMD / Intel / GTX | No NVIDIA DLSS 5 route | Use FSR, XeSS, or game-native alternatives |
| Download | Best for | Difference |
|---|---|---|
| Windows Installer | Regular use | Adds shortcuts and a normal uninstall entry |
| Portable executable | Testing or keeping the app self-contained | Runs without installing the manager itself |
| SHA256SUMS.txt | Every download | Verifies that the file matches the GitHub release |
Download all three only from the original GitHub Releases page. The project code is MIT licensed, but bundled NVIDIA and third-party components retain their own terms.
SHA256SUMS.txt from GitHub Releases.Home and check the Add-ons tab. “No effects found” alone is not an error on a native-DLSS route._DLSS5_Backup exists and leave it intact.The executable is not code-signed, so Windows SmartScreen may show a warning. Verify the GitHub source, exact release, filename, size, and SHA-256 rather than disabling security software blindly. Some components download on first use, including the optional pinned OptiScaler package.
HOOKS ARMED — NO DLSS CREATE SEEN.Check the current GitHub Issues before assuming a game-specific crash has been fixed.
The ReShade route includes a community-modified runtime whose author reports RTX 40 support. NVIDIA still lists official DLSS 5 Neural Rendering for RTX 50 only.
The project documents RTX 20/30 support through its ReShade/Feeder path. Expect a heavier performance cost and no NVIDIA support.
No. The neural-rendering runtime requires an NVIDIA RTX path. Use FSR, XeSS, or a supported game alternative.
Sometimes. Version 2.2.0 uses DLSS5-Feeder for compatible non-DLSS games, but input quality and compatibility vary by engine and renderer.
No. It is an independent open-source community manager. Its installation routes and modified runtimes are not NVIDIA-supported integrations.
The release executable is not code-signed. That explains the warning but does not independently prove that a file is safe; verify the original release and SHA-256.
This page was last checked on September 4, 2026. Swapper is changing quickly, so upstream release notes override static instructions when versions differ.